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Rocket Punch

Type: Attack · Rarity: Uncommon

Base
2
Attack Rocket Punch
Deal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Upgrade
2
Attack Rocket Punch+
Deal 14 damage.
Draw 2 cards.
Whenever you create a Status, reduce this card's cost to 0 until played.
Update History
Update1
Version 0.99.1 → 0.103.3 · May 29, 2026
Raw Description
Before
Deal {Damage:diff()} damage.
Draw {Cards:diff()} {Cards:plural:card|cards}.
When a Status card is created, reduce this card's cost to 0 {energyPrefix:energyIcons(1)} this turn.
After
Deal {Damage:diff()} damage.
Draw {Cards:diff()} {Cards:plural:card|cards}.
Whenever you create a Status, reduce this card's cost to 0 {energyPrefix:energyIcons(1)} until played.
Description
Before
Deal 13 damage.
Draw 1 card.
When a Status card is created, reduce this card's cost to 0 this turn.
After
Deal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Description (ZH)
Before
造成13点伤害。
抽1张牌。
当有一张状态被生成时,将此牌的耗能在本回合降为0
After
造成13点伤害。
抽1张牌。
每当你生成状态牌时,此牌的耗能将在下一次打出前降为0
Upgraded Description (ZH)
Before
造成14点伤害。
抽2张牌。
当有一张状态被生成时,将此牌的耗能在本回合降为0
After
造成14点伤害。
抽2张牌。
每当你生成状态牌时,此牌的耗能将在下一次打出前降为0
Upgraded Description
Before
Deal 14 damage.
Draw 2 cards.
When a Status card is created, reduce this card's cost to 0 this turn.
After
Deal 14 damage.
Draw 2 cards.
Whenever you create a Status, reduce this card's cost to 0 until played.
Raw Description (ZH)
Before
造成{Damage:diff()}点伤害。
抽{Cards:diff()}张牌。
当有一张状态被生成时,将此牌的耗能在本回合降为0{energyPrefix:energyIcons(1)}。
After
造成{Damage:diff()}点伤害。
抽{Cards:diff()}张牌。
每当你生成状态牌时,此牌的耗能将在下一次打出前降为0{energyPrefix:energyIcons(1)}。