EN
Filters
Type
Rarity
Character
Cost
3
Power Abrasive
Gain 1 Dexterity.
Gain 4 Thorns.
Sly
1
Power Accelerant
Poison is triggered 1 additional time.
1
Power Accuracy
Shivs deal 4 additional damage.
1
Skill Acrobatics
Draw 3 cards.
Discard 1 card.
2
Attack Adaptive Strike
Deal 18 damage.
Add a 0 copy of this card into your Discard Pile.
0
Skill Adrenaline
Gain .
Draw 2 cards.
Exhaust
1
Power Afterimage
Whenever you play a card, gain 1 Block.
1
Skill Afterlife
Summon 6.
Exhaust
1
Power Aggression
At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
1
Skill Alchemize
Procure a random potion.
Exhaust
0
Skill Alignment
2
Gain .
X
Attack All for One
Deal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
0
Attack Anger
Deal 6 damage.
Add a copy of this card into your Discard Pile.
1
Skill Anointed
Put every Rare card from your Draw Pile into your Hand.
Exhaust
0
Skill Anticipate
Gain 3 Dexterity this turn.
2
Skill Apotheosis
Innate
Upgrade ALL your cards.
Exhaust
1
Skill Apparition
Ethereal
Gain 1 Intangible.
Exhaust
1
Skill Armaments
Gain 5 Block.
Upgrade a card in your Hand.
1
Power Arsenal
Whenever you play a Colorless card, gain 1 Strength.
Curse Ascender's Bane
1
Attack Ashen Strike
Deal X damage.
Deals 3 additional damage for each card in your Exhaust Pile.
0
Attack Assassinate
Innate
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust
0
Attack Astral Pulse
3
Deal 14 damage to ALL enemies.
1
Power Automation
Every 10 cards you draw, gain .
1
Skill Backflip
Gain 5 Block.
Draw 2 cards.
0
Attack Backstab
Innate
Deal 11 damage.
Exhaust
Curse Bad Luck
Unplayable
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal
1
Attack Ball Lightning
Deal 7 damage.
Channel 1 Lightning.
6
Attack Banshee's Cry
Deal 33 damage to ALL enemies.
Costs less for each Ethereal card played this combat.
1
Attack Barrage
Deal 5 damage for each Channeled Orb.[In Combat]
3
Power Barricade
Block is not removed at the start of your turn.
2
Attack Bash
Deal 8 damage.
Apply 2 Vulnerable.
0
Skill Battle Trance
Draw 3 cards.
You cannot draw additional cards this turn.
1
Power Beacon of Hope
Whenever you gain Block on your turn, other players gain half that much Block.
0
Attack Beam Cell
Deal 3 damage.
Apply 1 Vulnerable.
3
Skill Beat Down
Play 3 random Attacks from your Discard Pile.
1
Attack Beat into Shape
Deal 5 damage.
Forge X.
Forges an additional 5 for every other time you've hit the enemy this turn.
1
Status Beckon
At the end of your turn, if this is in your Hand,
lose 6 HP.
1
Attack BEGONE!
Deal 4 damage.
Choose a card in your Hand to Transform into Minion Dive Bomb.
0
Skill Believe in You
Another player gains .
1
Power Biased Cognition
Gain 4 Focus.
At the start of your turn, lose 1 Focus.
0
Skill Big Bang
Draw 1 card.
Gain .
Gain .
Forge 5.
Exhaust
1
Power Black Hole
Whenever you spend or gain , deal 3 damage to ALL enemies.
1
Skill Blade Dance
Add 3 Shivs into your Hand.
Exhaust
1
Skill Blade of Ink
This turn, whenever you play an Attack, gain 2 Strength this turn.
1
Attack Blight Strike
Deal 8 damage.
Apply Doom equal to damage dealt.
2
Skill Blood Wall
Lose 2 HP.
Gain 16 Block.
0
Skill Bloodletting
Lose 3 HP.
Gain .
3
Attack Bludgeon
Deal 32 damage.
1
Skill Blur
Gain 5 Block.
Block is not removed at the start of your next turn.
1
Attack Body Slam
Deal damage equal to your Block.[In Combat]
1
Skill Bodyguard
Summon 5.
0
Attack Bolas
Deal 3 damage.
At the start of your next turn, return this to your Hand.
3
Attack Bombardment
Deal 18 damage.
At the start of your turn, plays from the Exhaust Pile.
Exhaust
1
Attack Bone Shards
If Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block.
Osty dies.
0
Skill Boost Away
Gain 6 Block.
Add a Dazed into your Discard Pile.
0
Skill Boot Sequence
Innate
Gain 10 Block.
Exhaust
0
Skill Borrowed Time
Apply 3 Doom to yourself.
Gain .
2
Skill Bouncing Flask
Apply 3 Poison to a random enemy 3 times.
0
Skill Brand
Lose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
2
Attack Break
Deal 20 damage.
Apply 5 Vulnerable.
1
Attack Breakthrough
Lose 1 HP.
Deal 9 damage to ALL enemies.
0
Skill Brightest Flame
Gain .
Draw 2 cards.
Lose 1 Max HP.
1
Skill Bubble Bubble
If the enemy has Poison, apply 9 Poison.
2
Power Buffer
Prevent the next time you would lose HP.
2
Power Bulk Up
Lose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
X
Skill Bullet Time
You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
0
Attack Bully
Deal X damage.
Deals 2 additional damage for each Vulnerable on the enemy.
2
Skill Bulwark
Gain 13 Block.
Forge 10.
2
Skill Bundle of Joy
Add 3 random Colorless cards into your Hand.
Exhaust
Status Burn
Unplayable
At the end of your turn, if this is in your Hand, take 2 damage.
1
Skill Burning Pact
Exhaust 1 card.
Draw 2 cards.
1
Skill Burst
This turn, your next Skill is played an extra time.
4
Attack Bury
Deal 52 damage.
0
Attack Byrd Swoop
Deal 14 damage.
Quest Byrdonis Egg
Unplayable
Can be hatched at a Rest Site.
3
Power Calamity
Whenever you play an Attack, add a random Attack into your Hand.
1
Power Calcify
Osty's attacks deal 4 additional damage.
0
Skill Calculated Gamble
Discard your Hand,
then draw that many cards.
Exhaust
1
Power Call of the Void
At the start of your turn, add 1 random card into your Hand. It gains Ethereal.
1
Power Caltrops
Whenever you are attacked, deal 3 damage back.
1
Power Capacitor
Gain 2 Orb Slots.
1
Skill Capture Spirit
Enemy loses 3 HP.
Add 3 Souls into your Draw Pile.
Skill Cascade
Play the top X cards of your Draw Pile.
2
Skill Catastrophe
Play 2 random cards from your Draw Pile.
2
Attack Celestial Might
Deal 6 damage 3 times.
1
Skill Chaos
Channel 1 random Orb.
1
Skill CHARGE!!
Choose 2 cards in your Draw Pile to Transform into
Minion Strikes.
1
Skill Charge Battery
Gain 7 Block.
Next turn, gain .
1
Power Child of the Stars
Whenever you spend , gain 2 Block for each spent.
0
Skill Chill
Channel 1 Frost for each enemy.
Exhaust
2
Attack Cinder
Deal 17 damage.
Exhaust the top card of your Draw Pile.
0
Attack Clash
Can only be played if every card in your Hand is an Attack.
Deal 14 damage.
0
Attack Claw
Deal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
1
Skill Cleanse
Summon 3.
Exhaust 1 card from your Draw Pile.
1
Skill Cloak and Dagger
Gain 6 Block.
Add 1 Shiv into your Hand.
0
Skill Cloak of Stars
1
Gain 7 Block.
Curse Clumsy
Ethereal
Unplayable
1
Attack Cold Snap
Deal 6 damage.
Channel 1 Frost.
0
Attack Collision Course
Deal 9 damage.
Add a Debris into your Hand.
1
Skill Colossus
Gain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.
0
Attack Comet
5
Deal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
1
Skill Compact
Gain 6 Block.
Transform all Status cards in your Hand into Fuel.
1
Attack Compile Driver
Deal 7 damage.
Draw 1 card for each unique Orb you have.[In Combat]
1
Attack Conflagration
Deal X damage to ALL enemies.
Deals 2 additional damage for each other Attack you've played this turn.
1
Skill Conqueror
Forge 3.
Sovereign Blade deals double damage to the enemy this turn.
2
Power Consuming Shadow
Channel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
1
Skill Convergence
Next turn,
gain and .
Retain your Hand this turn.
1
Power Coolant
At the start of your turn, gain 2 Block for each unique Orb you have.
1
Skill Coolheaded
Channel 1 Frost.
Draw 1 card.
1
Skill Coordinate
Give another player 5 Strength this turn.
1
Skill Corrosive Wave
Whenever you draw a card this turn, apply 3 Poison to ALL enemies.
3
Power Corruption
Skills cost 0 .
Whenever you play a Skill, Exhaust it.
1
Skill Cosmic Indifference
Gain 6 Block.
Put a card from your Discard Pile on top of your Draw Pile.
1
Power Countdown
At the start of your turn, apply 6 Doom to a random enemy.
1
Attack Crash Landing
Deal 21 damage to ALL enemies.
Fill your Hand with Debris.
3
Power Creative AI
At the start of your turn, add a random Power into your Hand.
1
Attack Crescent Spear
1
Deal X damage.
Deals 2 additional damage for ALL your cards that have a cost.
1
Power Crimson Mantle
At the start of your turn, lose 1 HP and gain 8 Block.
1
Power Cruelty
Vulnerable enemies take an additional 25% damage.
1
Attack Crush Under
Deal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.
Curse Curse of the Bell
Unplayable
Eternal
1
Attack Dagger Spray
Deal 4 damage to ALL enemies twice.
1
Attack Dagger Throw
Deal 9 damage.
Draw 1 card.
Discard 1 card.
1
Power Danse Macabre
Whenever you play a card that costs or more, gain 3 Block.
2
Power Dark Embrace
Whenever a card is Exhausted,
draw 1 card.
0
Skill Dark Shackles
Enemy loses 9 Strength this turn.
Exhaust
1
Skill Darkness
Channel 1 Dark.
Trigger the passive ability of all Dark Orbs.
2
Attack Dash
Gain 10 Block.
Deal 10 damage.
Status Dazed
Ethereal
Unplayable
1
Skill Deadly Poison
Apply 5 Poison.
1
Attack Death March
Deal X damage.
Deals 3 additional damage for each card drawn during your turn.
2
Skill Deathbringer
Apply 21 Doom and 1 Weak to ALL enemies.
1
Skill Death's Door
Gain 6 Block.
If you applied Doom this turn, gain Block 2 additional times.
1
Attack Debilitate
Deal 7 damage.
Vulnerable and Weak are twice as effective against the enemy for the next 3 turns.
1
Status Debris
Exhaust
Curse Debt
Unplayable
At the end of your turn, if this is in your Hand, lose 10 Gold.
Curse Decay
Unplayable
At the end of your turn, if this is in your Hand, take 2 damage.
0
Skill Decisions, Decisions
6
Draw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust
1
Skill Defend
Gain 5 Block.
1
Skill Defend
Gain 5 Block.
1
Skill Defend
Gain 5 Block.
1
Skill Defend
Gain 5 Block.
1
Skill Defend
Gain 5 Block.
1
Attack Defile
Ethereal
Deal 13 damage.
0
Skill Deflect
Gain 4 Block.
1
Power Defragment
Gain 1 Focus.
1
Skill Defy
Ethereal
Gain 6 Block.
Apply 1 Weak.
2
Skill Delay
Gain 11 Block.
Next turn,
gain .
3
Power Demesne
Ethereal
At the start of your turn, gain and draw 1 additional card.
3
Power Demon Form
At the start of your turn, gain 2 Strength.
0
Skill Demonic Shield
Lose 1 HP.
Give another player Block equal to your Block.[In Combat]
Exhaust
1
Attack Devastate
4
Deal 30 damage.
1
Power Devour Life
Whenever you play a Soul, Summon 1.
X
Skill Dirge
Summon 3 X times.
Add X Souls into your Draw Pile.
1
Skill Discovery
Choose 1 of 3 random cards to add into your Hand. It costs 0 this turn.
Exhaust
Status Disintegration
At the end of your turn, take 6 damage.
1
Attack Dismantle
Deal 8 damage.
If the enemy is Vulnerable, hits twice.
1
Skill Distraction
Add a random Skill into your Hand. It's free to play this turn.
Exhaust
1
Skill Dodge and Roll
Gain 4 Block.
Next turn, gain 4 Block.
1
Skill Dominate
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust
1
Skill Double Energy
Double your Energy.
Exhaust
Curse Doubt
Unplayable
At the end of your turn, if this is in your Hand, gain 1 Weak.
1
Attack Drain Power
Deal 10 damage.
Upgrade 2 random cards in your Discard Pile.
0
Attack Dramatic Entrance
Innate
Deal 11 damage to ALL enemies.
Exhaust
1
Skill Dredge
Put 3 cards from your Discard Pile into your Hand.
Exhaust
0
Power Drum of Battle
Draw 2 cards.
At the start of your turn, Exhaust the top card of your Draw Pile.
1
Skill Dual Wield
Choose an Attack or Power card. Add copies|a copy} of that card into your Hand.
1
Skill Dualcast
Evoke your rightmost Orb twice.
1
Attack Dying Star
3
Ethereal
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
3
Power Echo Form
Ethereal
The first card you play each turn is played an extra time.
1
Attack Echoing Slash
Deal 10 damage to ALL enemies.
Repeat this effect for each enemy killed.
2
Skill Eidolon
Exhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
3
Skill End of Days
Apply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
1
Skill Energy Surge
ALL players gain .
Exhaust
1
Skill Enfeebling Touch
Ethereal
Enemy loses 8 Strength this turn.
0
Skill Enlightenment
Reduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust
2
Curse Enthralled
If this is in your Hand, it must be played before other cards.
Eternal
2
Skill Entrench
Double your Block.
1
Power Entropy
At the start of your turn, Transform 1 card in your Hand.
2
Power Envenom
Whenever an Attack deals unblocked damage, apply 1 Poison.
2
Skill Equilibrium
Gain 13 Block.
Retain your Hand this turn.
X
Attack Eradicate
Deal 11 damage X times.
Retain
0
Skill Escape Plan
Draw 1 card.
If you draw a Skill, gain 3 Block.
3
Power Eternal Armor
Gain 7 Plating.
1
Skill Evil Eye
Gain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
2
Skill Expect a Fight
Gain for each Attack in your Hand.[In Combat]
1
Skill Expertise
Draw cards until you have 6 in your Hand.
0
Skill Expose
Remove all Artifact and Block from the enemy.
Apply 2 Vulnerable.
Exhaust
1
Attack Exterminate
Deal 3 damage 4 times to ALL enemies.
0
Attack Falling Star
2
Deal 7 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
2
Power Fan of Knives
Shivs now hit ALL enemies.
Add 4 Shivs into your Hand.
1
Power Fasten
Gain an additional 5 Block from Defend cards.
1
Attack Fear
Ethereal
Deal 7 damage.
Apply 1 Vulnerable.
1
Attack Feed
Deal 10 damage.
If Fatal, raise your Max HP by 3.
Exhaust
0
Skill Feeding Frenzy
Gain 5 Strength this turn.
1
Power Feel No Pain
Whenever a card is Exhausted, gain 3 Block.
2
Power Feral
The first time you play a
0 Attack each turn,
return it to your Hand.
0
Attack Fetch
Osty deals 3 damage.
If this is the first time this card has been played this turn, draw 1 card.
2
Attack Fiend Fire
Exhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust
2
Attack Fight Me!
Deal 5 damage twice.
Gain 2 Strength.
The enemy gains 1 Strength.
1
Skill Fight Through
Gain 13 Block.
Add 2 Wounds into your Discard Pile.
0
Skill Finesse
Gain 4 Block.
Draw 1 card.
1
Attack Finisher
Deal 6 damage for each Attack already played this turn.[In Combat]
1
Attack Fisticuffs
Deal 7 damage.
Gain Block equal to damage dealt.
2
Attack Flak Cannon
Exhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.[In Combat]
2
Skill Flame Barrier
Gain 12 Block.
Whenever you are attacked this turn, deal 4 damage back.
2
Skill Flanking
The enemy takes double damage from other players this turn.
0
Attack Flash of Steel
Deal 5 damage.
Draw 1 card.
2
Attack Flatten
Osty deals 12 damage.
This card costs 0 if Osty has attacked this turn.
1
Attack Flechettes
Deal 5 damage for each Skill in your Hand.[In Combat]
1
Attack Flick-Flack
Deal 7 damage to ALL enemies.
Sly
1
Attack Focused Strike
Deal 9 damage.
Gain 1 Focus this turn.
1
Attack Follow Through
Deal 6 damage to ALL enemies.
If the last card you played this turn was a Skill, apply 1 Weak to ALL enemies.
Curse Folly
1
Power Footwork
Gain 2 Dexterity.
2
Power Forbidden Grimoire
At the end of combat, you may remove a card from your Deck.
Eternal
1
Skill Foregone Conclusion
Next turn, put 2 cards from your Draw Pile into your Hand.
1
Skill Forgotten Ritual
If you Exhausted a card this turn, gain .
1
Status Frantic Escape
Get farther away.
Increase Sandpit by 1.
Increase the cost of this card by 1.
1
Power Friendship
Lose 2 Strength.
Gain at the start of each turn.
0
Attack FTL
Deal 5 damage.
If you have played fewer than 3 cards this turn, draw 1 card.
0
Skill Fuel
Gain .
Draw 1 card.
Exhaust
1
Power Furnace
At the start of your turn, Forge 4.
2
Skill Fusion
Channel 1 Plasma.
0
Attack Gamma Blast
3
Deal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
1
Attack Gang Up
Deal X damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
1
Skill Gather Light
Gain 7 Block.
Gain .
2
Power Genesis
At the start of your turn, gain .
1
Skill Genetic Algorithm
Gain X Block.
Permanently increase this card's Block by 3.
Exhaust
1
Attack Giant Rock
Deal 16 damage.
2
Skill Glacier
Gain 6 Block.
Channel 2 Frost.
1
Skill Glasswork
Gain 5 Block.
Channel 1 Glass.
1
Skill Glimmer
Draw 3 cards.
Put 1 card from your Hand on top of your Draw Pile.
1
Skill Glimpse Beyond
ALL players add 3 Souls into their Draw Pile.
Exhaust
2
Skill Glitterstream
Gain 11 Block.
Next turn, gain 4 Block.
1
Skill Glow
Gain .
Draw 2 cards.
0
Attack Go for the Eyes
Deal 3 damage.
If the enemy intends to attack, apply 1 Weak.
1
Attack Gold Axe
Deal damage equal to the number of cards played this combat.[In Combat]
0
Attack Grand Finale
Can only be played if there are no cards in your Draw Pile. Deal 50 damage to ALL enemies.
1
Attack Grapple
Deal 7 damage.
Whenever you gain Block this turn, deal 5 damage to the enemy.
1
Skill Grave Warden
Gain 8 Block.
Add a Soul into your Draw Pile.
1
Attack Graveblast
Deal 4 damage.
Put a card from your Discard Pile into your Hand.
Exhaust
Curse Greed
Unplayable
Eternal
2
Skill GUARDS!!!
Transform any number of cards in your Hand into Minion Sacrifice.
Exhaust
1
Attack Guiding Star
2
Deal 12 damage.
Next turn, draw 2 cards.
Curse Guilty
Unplayable
Removed from your Deck after 5 combats.
1
Attack Gunk Up
Deal 4 damage 3 times.
Add a Slimed into your Discard Pile.
1
Power Hailstorm
At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
2
Power Hammer Time
Whenever you Forge, all allies Forge as well.
2
Attack Hand of Greed
Deal 20 damage.
If Fatal, gain 20 Gold.
1
Skill Hand Trick
Gain 7 Block.
Add Sly to a Skill in your Hand this turn.
1
Attack Hang
Deal 10 damage.
Double the damage ALL Hang cards deal to this enemy.
1
Power Haunt
Whenever you play a Soul, a random enemy loses 6 HP.
1
Skill Havoc
Play the top card of your Draw Pile and Exhaust it.
3
Skill Haze
Apply 4 Poison to ALL enemies.
Sly
1
Attack Headbutt
Deal 9 damage.
Put a card from your Discard Pile on top of your Draw Pile.
X
Attack Heavenly Drill
Deal 8 damage X times.
Double X if it's 4 or more.
2
Attack Hegemony
Deal 15 damage.
Next turn, gain .
2
Attack Heirloom Hammer
Deal 17 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
0
Attack Helix Drill
Deal 3 damage for each previously spent this turn.[In Combat]
1
Power Hello World
At the start of your turn, add a random Common card into your Hand.
2
Power Hellraiser
Whenever you draw a card containing “Strike”, it is played against a random enemy.
1
Attack Hemokinesis
Lose 2 HP.
Deal 14 damage.
1
Skill Hidden Cache
Gain .
Next turn, gain .
0
Skill Hidden Daggers
Discard 2 cards.
Add 2 Shivs into your Hand.
1
Skill Hidden Gem
A random card in your Draw Pile gains Replay 2.
2
Attack High Five
Osty deals 11 damage
and applies 2 Vulnerable
to ALL enemies.
1
Skill Hologram
Gain 3 Block.
Put a card from your Discard Pile into your Hand.
Exhaust
0
Skill Hotfix
Gain 2 Focus this turn.
3
Attack Howl from Beyond
Deal 16 damage to ALL enemies.
At the start of your turn, plays from the Exhaust Pile.
1
Skill Huddle Up
ALL allies draw 2 cards.
2
Attack Hyperbeam
Deal 26 damage to ALL enemies.
Lose 3 Focus.
1
Skill I Am Invincible
Gain 9 Block.
At the end of your turn, if this is on top of your Draw Pile, play it.
3
Attack Ice Lance
Deal 19 damage.
Channel 3 Frost.
1
Skill Ignition
Another player Channels Plasma.
Exhaust
0
Skill Impatience
If you have no Attacks in your Hand, draw 2 cards.
2
Skill Impervious
Gain 30 Block.
Exhaust
Status Infection
Unplayable
At the end of your turn, if this is in your Hand, take 3 damage.
1
Skill Infernal Blade
Add a random Attack into your Hand. It's free to play this turn.
Exhaust
1
Power Inferno
At the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
1
Power Infinite Blades
At the start of your turn, add 1 Shiv into your Hand.
1
Power Inflame
Gain 2 Strength.
Curse Injury
Unplayable
1
Skill Intercept
Gain 9 Block.
Redirect all incoming attacks that would be dealt to another player this turn to you.
1
Skill Invoke
Next turn, Summon 2 and gain .
1
Attack Iron Wave
Gain 5 Block.
Deal 5 damage.
1
Power Iteration
The first time you draw a Status card each turn, draw 2 cards.
0
Skill Jack of All Trades
Add 1 random Colorless card into your Hand.
Exhaust
X
Attack Jackpot
Deal 25 damage.
Add 3 random 0 cards into your Hand.
2
Power Juggernaut
Whenever you gain Block, deal 5 damage to a random enemy.
1
Power Juggling
Add a copy of the third Attack you play each turn into your Hand.
4
Attack Kingly Kick
Deal 24 damage.
Whenever you draw this card, reduce its cost by 1.
1
Attack Kingly Punch
Deal 8 damage.
Whenever you draw this card, increase its damage by 3 this combat.
2
Skill Knife Trap
Play every Shiv in your Exhaust Pile on the enemy.[In Combat]
3
Attack Knockdown
Deal 10 damage.
The enemy takes double damage from other players this turn.
3
Attack Knockout Blow
Deal 30 damage.
If this kills an enemy, gain .
0
Skill Know Thy Place
Apply 1 Weak.
Apply 1 Vulnerable.
Exhaust
Quest Lantern Key
Unplayable
Unlocks a special event in the next Act.
0
Skill Largesse
Another player adds 1 random Colorless card to their Hand.
1
Attack Leading Strike
Deal 7 damage.
Add 1 Shiv into your Hand.
1
Skill Leap
Gain 9 Block.
2
Skill Leg Sweep
Apply 2 Weak.
Gain 11 Block.
2
Skill Legion of Bone
ALL players Summon 6.
Exhaust
1
Power Lethality
Ethereal
The first Attack each turn deals 50% additional damage.
1
Skill Lift
Give another player 11 Block.
1
Skill Lightning Rod
Gain 4 Block.
At the start of the next [] turns, Channel 1 Lightning.
1
Power Loop
At the start of your turn, trigger the passive ability of your rightmost Orb.
0
Skill Luminesce
Gain .
Exhaust
Retain
0
Attack Lunar Blast
Deal 4 damage for each Skill already played this turn.[In Combat]
1
Power Machine Learning
At the start of your turn, draw 1 additional card.
1
Attack Mad Science
[Card Type].|Gain 8 Block.|}[Has Rider]|[Card Type]}
0
Attack Make It So
Deal 6 damage.
Every 3 Skills you play in a turn, put this into your Hand.
X
Skill Malaise
Enemy loses X Strength. Apply X Weak.
Exhaust
3
Attack Mangle
Deal 15 damage.
Enemy loses 10 Strength this turn.
1
Skill Manifest Authority
Gain 7 Block.
Add 1 random Colorless card into your Hand.
0
Skill Master of Strategy
Draw 3 cards.
Exhaust
2
Power Master Planner
When you play a Skill, it gains Sly.
1
Attack Maul
Deal 5 damage twice.
Increase the damage of ALL Maul cards by 1 this combat.
2
Power Mayhem
At the start of your turn, play the top card of your Draw Pile.
3
Skill Melancholy
Gain 13 Block.
Reduce this card's cost by whenever ANYONE dies.
1
Attack Memento Mori
Deal X damage.
Deals 4 additional damage for each card discarded this turn.
2
Skill Metamorphosis
Add 3 random Attacks into your Draw Pile. They're free to play this combat.
Exhaust
0
Attack Meteor Shower
2
Deal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
5
Attack Meteor Strike
Deal 24 damage.
Channel 3 Plasma.
1
Skill Mimic
Gain Block equal to the Block on another player.
Exhaust
1
Attack Mind Blast
Innate
Deal damage equal to the number of cards in your Draw Pile.[In Combat]
Status Mind Rot
Draw 1 fewer card each turn.
1
Attack Minion Dive Bomb
Deal 13 damage.
Exhaust
0
Skill Minion Sacrifice
Gain 9 Block.
Exhaust
0
Attack Minion Strike
Deal 7 damage.
Draw 1 card.
Exhaust
1
Skill Mirage
Gain Block equal to Poison on ALL enemies.[In Combat]
Exhaust
0
Attack Misery
Deal 7 damage.
Apply any debuffs on the enemy to ALL other enemies.
0
Skill Modded
Gain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
1
Attack Molten Fist
Deal 10 damage.
Double the enemy's Vulnerable.
Exhaust
1
Attack Momentum Strike
Deal 10 damage.
Reduce this card's cost to 0 .
3
Power Monarch's Gaze
Whenever you attack an enemy, it loses 1 Strength this turn.
0
Skill Monologue
Whenever you play a card this turn, gain 1 Strength this turn.
X
Skill Multi-Cast
Evoke your rightmost Orb X times.
3
Attack Murder
Deal X damage.
Deals 1 additional damage for each card drawn this combat.
2
Power Necro Mastery
Summon 5.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
1
Skill Negative Pulse
Gain 5 Block.
Apply 7 Doom to ALL enemies.
1
Attack Neow's Fury
Deal 10 damage.
Put [] random cards from your Discard Pile into your Hand.
Exhaust
0
Power Neurosurge
Gain .
Draw 2 cards.
At the start of your turn, apply 3 Doom to yourself.
0
Attack Neutralize
Deal 3 damage.
Apply 1 Weak.
1
Power Neutron Aegis
5
Gain 8 Plating.
3
Skill Nightmare
Choose a card.
Next turn, add 3 copies of that card into your Hand.
Exhaust
1
Skill No Escape
Apply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.[Is Targeting]
Curse Normality
Unplayable
You cannot play more than 3 cards this turn.[In Combat]
1
Power Nostalgia
The first Attack or Skill you play each turn is placed on top of your Draw Pile.
1
Power Noxious Fumes
At the start of your turn, apply 2 Poison to ALL enemies.
2
Attack Null
Deal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
0
Skill Oblivion
Whenever you play a card this turn, apply 3 Doom to the enemy.
0
Skill Offering
Lose 6 HP.
Gain .
Draw 3 cards.
Exhaust
0
Attack Omnislice
Deal 8 damage.
Damage ALL other enemies equal to the damage dealt.
1
Skill One-Two Punch
This turn, your next 1 played an extra time.
2
Power Orbit
Every you spend,
gain .
1
Power Outbreak
Every 3 times you apply Poison, deal 11 damage to ALL enemies.
1
Skill Outmaneuver
Next turn, gain .
0
Skill Overclock
Draw 2 cards.
Add a Burn into your Discard Pile.
0
Attack Pact's End
Can only be played if you have 3 or more cards in your Exhaust Pile.
Deal 17 damage to ALL enemies.
1
Power Pagestorm
Whenever you draw an Ethereal card, draw 1 card.
1
Power Pale Blue Dot
If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
0
Power Panache
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
0
Skill Panic Button
Gain 30 Block.
You cannot gain Block from cards for 2 turns.
Exhaust
1
Power Parry
Whenever you play Sovereign Blade, gain 6 Block.
1
Skill Parse
Ethereal
Draw 3 cards.
0
Skill Particle Wall
2
Gain 9 Block.
Return this card to your Hand.
1
Skill Patter
Gain 8 Block.
Gain 2 Vigor.
1
Attack Peck
Deal 2 damage 3 times.
2
Attack Perfected Strike
Deal X damage.
Deals 2 additional damage for ALL your cards containing “Strike”.
1
Power Phantom Blades
Shivs gain Retain.
The first Shiv you play each turn deals 9 additional damage.
1
Attack Photon Cut
Deal 10 damage.
Draw 1 card.
Put 1 card from your Hand on top of your Draw Pile.
1
Skill Piercing Wail
ALL enemies lose 6 Strength this turn.
Exhaust
1
Attack Pillage
Deal 6 damage.
Draw cards until you draw a non-Attack card.
1
Power Pillar of Creation
Whenever you create a card, gain 3 Block.
3
Attack Pinpoint
Deal 17 damage.
Costs 1 less for each Skill played this turn.
1
Attack Poisoned Stab
Deal 6 damage.
Apply 3 Poison.
0
Attack Poke
Osty deals 6 damage.
1
Attack Pommel Strike
Deal 9 damage.
Draw 1 card.
Curse Poor Sleep
Unplayable
Retain
2
Attack Pounce
Deal 12 damage.
The next Skill you play costs 0 .
0
Attack Precise Cut
Deal X damage.
Deals 2 less damage for each other card in your Hand.
2
Attack Predator
Deal 15 damage.
Next turn, draw 2 cards.
1
Power Prep Time
At the start of your turn, gain 4 Vigor.
0
Skill Prepared
Draw 1 card.
Discard 1 card.
0
Skill Primal Force
Transform all Attacks in your Hand into Giant Rock.
0
Skill Production
Gain .
Exhaust
0
Skill Prolong
Next turn, gain Block equal to your current Block.
Exhaust
2
Skill Prophesize
Draw 6 cards.
1
Attack Protector
Osty deals X damage.
Deals additional damage equal to Osty's Max HP.
1
Power Prowess
Gain 1 Strength.
Gain 1 Dexterity.
2
Skill Pull Aggro
Summon 4.
Gain 7 Block.
1
Attack Pull from Below
Deal 5 damage for each Ethereal card played this combat.[In Combat]
0
Skill Purity
Exhaust up to 3 cards in your Hand.
Exhaust
Retain
1
Skill Putrefy
Apply 2 Weak.
Apply 2 Vulnerable.
Exhaust
2
Power Pyre
Gain at the start of each turn.
1
Skill Quadcast
Evoke your rightmost Orb 4 times.
0
Skill Quasar
2
Choose 1 of 3 random Colorless cards to add into your Hand.
0
Attack Radiate
Deal 3 damage to ALL enemies for each gained this turn.[In Combat]
0
Skill Rage
Whenever you play an Attack this turn, gain 3 Block.
2
Skill Rainbow
Channel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust
2
Skill Rally
ALL players gain 12 Block.
1
Attack Rampage
Deal 9 damage.
Increase this card's damage by 5 this combat.
1
Attack Rattle
Osty deals 7 damage.
Hits an additional time for each other time he has attacked this turn.[In Combat]
3
Skill Reanimate
Summon 20.
Exhaust
3
Attack Reap
Deal 27 damage.
Retain
3
Power Reaper Form
Whenever Attacks deal damage, they also apply that much Doom.
1
Attack Reave
Deal 9 damage.
Add a Soul into your Draw Pile.
0
Skill Reboot
Shuffle ALL your cards into your Draw Pile.
Draw 4 cards.
Exhaust
1
Attack Rebound
Deal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
1
Skill Refine Blade
Forge 6.
Next turn, gain .
1
Skill Reflect
3
Gain 17 Block.
Blocked attack damage is reflected to your attacker this turn.
3
Skill Reflex
Draw 2 cards.
Sly
3
Attack Refract
Deal 9 damage twice.
Channel 2 Glass.
Curse Regret
Unplayable
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
3
Skill Relax
Gain 15 Block.
Next turn, draw 2 cards and gain .
Exhaust
2
Attack Rend
Deal X damage.
Deals 5 additional damage for each unique debuff on the enemy.
1
Skill Resonance
3
Gain 1 Strength. ALL enemies lose 1 Strength.
0
Skill Restlessness
If your Hand is empty, draw 2 cards and gain .
Retain
2
Attack Ricochet
Deal 3 damage to a random enemy 4 times.
Sly
0
Attack Right Hand Hand
Osty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
1
Attack Rip and Tear
Deal 7 damage to a random enemy twice.
2
Attack Rocket Punch
Deal 13 damage.
Draw 1 card.
When a Status card is created, reduce this card's cost to 0 this turn.
3
Power Rolling Boulder
At the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
0
Skill Royal Gamble
5
Gain 9 .
Exhaust
1
Power Royalties
At the end of combat, gain 30 Gold.
1
Power Rupture
Whenever you lose HP on your turn, gain 1 Strength.
1
Skill Sacrifice
If Osty is alive, he dies and you gain Block equal to double his Max HP.
Retain
1
Attack Salvo
Deal 12 damage.
Retain your Hand this turn.
1
Skill Scavenge
Exhaust a card.
Next turn, gain .
1
Skill Scourge
Apply 13 Doom.
Draw 1 card.
X
Attack Scrape
Deal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0 .
1
Skill Scrawl
Draw cards until your Hand is full.
Exhaust
1
Attack Sculpting Strike
Deal 8 damage.
Add Ethereal to a card in your Hand.
0
Skill Seance
Ethereal
Transform a card in your Draw Pile into Soul.
1
Skill Second Wind
Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
0
Skill Secret Technique
Put a Skill from your Draw Pile into your Hand.
Exhaust
0
Skill Secret Weapon
Put an Attack from your Draw Pile into your Hand.
Exhaust
1
Attack Seeker Strike
Deal 6 damage.
Choose 1 of 3 cards in your Draw Pile to add into your Hand.
1
Power Seeking Edge
Forge 7.
Sovereign Blade now deals damage to ALL enemies.
2
Power Sentry Mode
At the start of your turn, add 1 Sweeping Gaze into your Hand.
3
Power Serpent Form
Whenever you play a card, deal 4 damage to a random enemy.
1
Attack Setup Strike
Deal 7 damage.
Gain 2 Strength this turn.
2
Attack Seven Stars
7
Deal 7 damage to ALL enemies 7 times.
2
Attack Severance
Deal 13 damage.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
2
Skill Shadow Shield
Gain 11 Block.
Channel 1 Dark.
1
Skill Shadow Step
Discard your Hand.
Next turn, Attacks deal double damage.
1
Skill Shadowmeld
Double your Block gain this turn.
Curse Shame
Unplayable
At the end of your turn, if this is in your Hand, gain 1 Frail.
0
Skill Shared Fate
Lose 2 Strength.
Enemy loses 2 Strength.
Exhaust
1
Attack Shatter
Deal 11 damage to ALL enemies.
Evoke all of your Orbs.
1
Attack Shining Strike
Deal 8 damage.
Gain .
Put this card on top of your Draw Pile.
0
Attack Shiv
Deal 4 damage[Fan Of Knives Amount].
Exhaust
2
Skill Shockwave
Apply 3 Weak and Vulnerable to ALL enemies.
Exhaust
1
Power Shroud
Whenever you apply Doom, gain 2 Block.
1
Skill Shrug It Off
Gain 8 Block.
Draw 1 card.
1
Attack Sic 'Em
Osty deals 5 damage.
Whenever Osty hits this enemy this turn, Summon 2.
1
Skill Signal Boost
The next Power you play is played an additional time.
Exhaust
X
Attack Skewer
Deal 7 damage X times.
1
Skill Skim
Draw 3 cards.
2
Power Sleight of Flesh
Whenever you apply a debuff to an enemy, they take 9 damage.
0
Attack Slice
Deal 6 damage.
1
Status Slimed
Draw 1 card.
Exhaust
Status Sloth
You cannot play more than 3 cards each turn.
1
Power Smokestack
Whenever you create a Status, deal 5 damage to ALL enemies.
2
Skill Snakebite
Apply 7 Poison.
Retain
1
Attack Snap
Osty deals 7 damage.
Add Retain to a card in your Hand.
2
Power Sneaky
Whenever another player attacks an enemy, gain 1 Block.
Sly
1
Attack Solar Strike
Deal 8 damage.
Gain .
Status Soot
Unplayable
0
Skill Soul
Draw 2 cards.
Exhaust
1
Attack Soul Storm
Deal X damage.
Deals 2 additional damage for each Soul in your Exhaust Pile.
2
Attack Sovereign Blade
Deal 10 damage[Seeking Edge Amount].
Retain
1
Attack Sow
Deal 8 damage to ALL enemies.
Retain
2
Power Spectrum Shift
At the start of your turn, add 1 random Colorless card into your Hand.
2
Power Speedster
Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
1
Power Spinner
At the start of your turn, Channel 1 Glass.
1
Power Spirit of Ash
Whenever you play an Ethereal card, gain 4 Block.
0
Attack Spite
Deal 6 damage.
If you lost HP this turn, draw 1 card.
1
Skill Splash
Choose 1 of 3 random Attacks from another character to add into your Hand. It's free to play this turn.
Quest Spoils Map
Unplayable
Marks a site of 600 extra Gold in the next Act.
1
Skill Spoils of Battle
Forge 10.
1
Curse Spore Mind
Exhaust
1
Skill Spur
Summon 3.
Osty heals 5 HP.
Retain
1
Attack Squash
Deal 10 damage.
Apply 2 Vulnerable.
3
Attack Squeeze
Osty deals X damage.
Deals 5 additional damage for ALL your other Osty Attacks.
1
Skill Stack
Gain Block equal to the number of cards in your Discard Pile|}.[In Combat]
2
Power Stampede
At the end of your turn, 1 random Attack in your Hand is played against a random enemy.
0
Attack Stardust
Deal 5 damage to a random enemy X times.
1
Skill Stoke
Exhaust your Hand.
Draw a card for each card Exhausted.
Exhaust
3
Attack Stomp
Deal 12 damage to ALL enemies.
Costs 1 less for each Attack played this turn.
1
Power Stone Armor
Gain 4 Plating.
1
Power Storm
Whenever you play a Power, Channel 1 Lightning.
1
Skill Storm of Steel
Discard your Hand.
Add 1 Shiv into your Hand for each card discarded.
1
Attack Strangle
Deal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
1
Power Stratagem
Whenever you shuffle your Draw Pile, choose a card from it to put into your Hand.
1
Attack Strike
Deal 6 damage.
1
Attack Strike
Deal 6 damage.
1
Attack Strike
Deal 6 damage.
1
Attack Strike
Deal 6 damage.
1
Attack Strike
Deal 6 damage.
1
Power Subroutine
Whenever you play a Power, gain .
1
Attack Sucker Punch
Deal 8 damage.
Apply 1 Weak.
1
Skill Summon Forth
Forge 8.
Put Sovereign Blade into your Hand from anywhere.
3
Attack Sunder
Deal 24 damage.
If this kills an enemy, gain .
0
Skill Supercritical
Gain .
Exhaust
1
Attack Supermassive
Deal X damage.
Deals 3 additional damage for each card you created this combat.
0
Attack Suppress
Innate
Deal 11 damage.
Apply 3 Weak.
1
Skill Survivor
Gain 8 Block.
Discard 1 card.
1
Attack Sweeping Beam
Deal 6 damage to ALL enemies.
Draw 1 card.
0
Attack Sweeping Gaze
Ethereal
Osty deals 10 damage to a random enemy.
Exhaust
1
Attack Sword Boomerang
Deal 3 damage to a random enemy 3 times.
2
Power Sword Sage
Increase the cost of Sovereign Blade by 1. Sovereign Blade now hits an additional time.
1
Skill Synchronize
Gain 2 Focus this turn for each unique Orb you have.[In Combat]
Exhaust
2
Attack Synthesis
Deal 12 damage.
The next Power you play costs 0 .
3
Skill Tactician
Gain .
Sly
2
Attack Tag Team
Deal 11 damage.
The next Attack another player plays on the enemy is played an extra time.
1
Power Tank
Take double damage from enemies.
Allies take half damage from enemies.
1
Skill Taunt
Gain 7 Block.
Apply 1 Vulnerable.
2
Attack Tear Asunder
Deal 5 damage.
Hits an additional time for each time you lost HP this combat.[In Combat]
X
Skill Tempest
Channel X Lightning.
1
Skill Terraforming
Gain 6 Vigor.
0
Attack Tesla Coil
Deal 3 damage.
Trigger all Lightning against the enemy.
2
Skill The Bomb
At the end of 3 turns, deal 40 damage to ALL enemies.
0
Skill The Gambit
Gain 50 Block.
If you take unblocked attack damage this combat, die.
1
Attack The Hunt
Deal 10 damage.
If Fatal, gain an additional card reward.
Exhaust
2
Attack The Scythe
Deal X damage.
Permanently increase this card's damage by 3.
Exhaust
1
Power The Sealed Throne
3
Whenever you play a card, gain .
1
Skill The Smith
4
Forge 30.
0
Skill Thinking Ahead
Draw 2 cards.
Put 1 card from your Hand on top of your Draw Pile.
Exhaust
1
Attack Thrash
Deal 4 damage twice.
Exhaust a random Attack in your Hand and add its damage to this card.
1
Attack Thrumming Hatchet
Deal 11 damage.
At the start of your next turn, return this to your Hand.
1
Power Thunder
Whenever you Evoke Lightning, deal 6 damage to each enemy hit.
1
Attack Thunderclap
Deal 4 damage and apply 1 Vulnerable to ALL enemies.
2
Attack Time's Up
Deal damage equal to the enemy's Doom.[Is Targeting]
Exhaust
1
Power Tools of the Trade
At the start of your turn, draw 1 card and discard 1 card.
2
Skill Toric Toughness
Gain 5 Block.
Gain 5 Block at the start of the next 2 turns.
1
Status Toxic
At the end of your turn, if this is in your Hand, take 5 damage.
Exhaust
2
Power Tracking
Weak enemies take double damage from Attacks.
X
Skill Transfigure
Add Replay to a card in your Hand.
It costs an extra .
Exhaust
1
Power Trash to Treasure
Whenever you create a Status card, Channel 1 random Orb.
1
Skill Tremble
Apply 2 Vulnerable.
1
Skill True Grit
Gain 7 Block.
Exhaust 1 card at random.
0
Skill TURBO
Gain .
Add a Void into your Discard Pile.
1
Attack Twin Strike
Deal 5 damage twice.
1
Power Tyranny
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Exhaust
1
Skill Ultimate Defend
Gain 11 Block.
1
Attack Ultimate Strike
Deal 14 damage.
0
Skill Undeath
Gain 7 Block.
Add a copy of this card into your Discard Pile.
1
Attack Unleash
Osty deals X damage.
Deals additional damage equal to Osty's current HP.
2
Power Unmovable
The first time you gain Block from a card each turn, double the amount gained.
2
Attack Unrelenting
Deal 12 damage.
The next Attack you play costs 0 .
2
Skill Untouchable
Gain 9 Block.
Sly
2
Skill Up My Sleeve
Add 3 Shivs into your Hand.
Reduce this card's cost by 1.
2
Attack Uppercut
Deal 13 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
2
Attack Uproar
Deal 5 damage twice.
Play a random Attack from your Draw Pile.
1
Attack Veilpiercer
Deal 10 damage.
The next Ethereal card you play costs 0 .
1
Skill Venerate
Gain .
1
Power Vicious
Whenever you apply Vulnerable, draw 1 card.
Status Void
Ethereal
Unplayable
Whenever you draw this card, lose .
3
Power Void Form
End your turn.
The first 2 cards you play each turn are free to play.
X
Attack Volley
Deal 10 damage to a random enemy X times.
2
Skill Voltaic
Channel Lightning equal to the Lightning already Channeled this combat.[In Combat]
Exhaust
Status Waste Away
Gain 1 less per turn.
1
Power Well-Laid Plans
At the end of your turn, Retain up to 1 card.
X
Attack Whirlwind
Deal 5 damage to ALL enemies X times.
3
Attack Whistle
Deal 33 damage.
Stun the enemy.
Exhaust
1
Skill White Noise
Add a random Power into your Hand. It's free to play this turn.
Exhaust
0
Skill Wish
Put a card from your Draw Pile into your Hand.
Exhaust
0
Skill Wisp
Gain .
Exhaust
Status Wound
Unplayable
3
Power Wraith Form
Gain 2 Intangible.
At the start of your turn, lose 1 Dexterity.
Curse Writhe
Innate
Unplayable
1
Attack Wrought in War
Deal 7 damage.
Forge 5.
1
Skill Zap
Channel 1 Lightning.