Potions
Potion Compendium
63 potions
Filters
Rarity
Search
Ashwater
UNCOMMON
Exhaust any number of cards in your Hand.
Attack Potion
COMMON
Choose 1 of 3 random Attack cards to add into your Hand. It's free to play this turn.
Beetle Juice
RARE
Enemy's attacks deal 30% less damage for the next 4 turns.
Blessing of the Forge
UNCOMMON
Upgrade all cards in your Hand for the rest of combat.
Block Potion
COMMON
Gain 12 Block.
Blood Potion
COMMON
Heal for 20% of your Max HP.
Bone Brew
UNCOMMON
Summon 15.
Bottled Potential
RARE
Shuffle ALL your cards into your Draw Pile. Draw 5 cards.
Clarity Extract
UNCOMMON
Draw 1 card. At the start of your next 3 turns, draw 1 additional card.
Colorless Potion
COMMON
Choose 1 of 3 random Colorless cards to add into your Hand. It's free to play this turn.
Cosmic Concoction
RARE
Add 3 Upgraded Colorless cards into your Hand.
Cunning Potion
UNCOMMON
Add 3 Upgraded Shivs into your Hand.
Cure All
UNCOMMON
Gain
. Draw 2 cards.
. Draw 2 cards.
Dexterity Potion
COMMON
Gain 2 Dexterity.
Distilled Chaos
RARE
Play the top 3 cards of your Draw Pile.
Droplet of Precognition
RARE
Choose a card in your Draw Pile and add it into your Hand.
Duplicator
UNCOMMON
This turn, your next card is played an extra time.
Energy Potion
COMMON
Gain 
.

.
Entropic Brew
RARE
Fill all your empty potion slots with random potions.
Essence of Darkness
RARE
Channel a Dark for each of your Orb Slots.
Explosive Ampoule
COMMON
Deal 10 damage to ALL enemies.
Fairy in a Bottle
RARE
When you would die, instead this potion is discarded and you heal to 30% of your Max HP.
Fire Potion
COMMON
Deal 20 damage.
Flex Potion
COMMON
Gain 5 Strength. At the end of your turn, lose 5 Strength.
Focus Potion
COMMON
Gain 2 Focus.
Fortifier
UNCOMMON
Triple your Block.
Foul Potion
EVENT
Deal 12 damage to EVERYONE.
Can be thrown at the Merchant for 100 Gold instead.
Can be thrown at the Merchant for 100 Gold instead.
Fruit Juice
RARE
Gain 5 Max HP.
Fysh Oil
UNCOMMON
Gain 1 Strength and 1 Dexterity.
Gambler's Brew
UNCOMMON
Discard any number of cards, then draw that many.
Ghost in a Jar
RARE
Gain 1 Intangible.
Gigantification Potion
RARE
The next Attack you play deals triple damage.
Glowwater Potion
EVENT
Exhaust your Hand. Draw 10 cards.
Heart of Iron
UNCOMMON
Gain 7 Plating.
King's Courage
UNCOMMON
Forge 15.
Liquid Bronze
UNCOMMON
Gain 3 Thorns.
Liquid Memories
RARE
Put a card from your Discard Pile into your Hand. It costs 0
this turn.
this turn.
Lucky Tonic
RARE
Gain 1 Buffer.
Mazaleth's Gift
RARE
Gain 1 Ritual.
Orobic Acid
RARE
Add a random Attack, Skill, and Power into your Hand. They're free to play this turn.
Poison Potion
COMMON
Apply 6 Poison.
Pot of Ghouls
RARE
Add 2 Souls into your Hand.
Potion of Binding
UNCOMMON
Apply 1 Weak and 1 Vulnerable to ALL enemies.
Potion of Capacity
UNCOMMON
Gain 2 Orb Slots.
Potion of Doom
COMMON
Apply 33 Doom.
Potion-Shaped Rock
TOKEN
Deal 15 damage.
Powdered Demise
UNCOMMON
Enemy loses 9 HP at the end of each of its turns.
Power Potion
COMMON
Choose 1 of 3 random Power cards to add into your Hand. It's free to play this turn.
Radiant Tincture
UNCOMMON
Gain
. Gain an additional
at the start of your next 3 turns.
. Gain an additional
at the start of your next 3 turns.
Regen Potion
UNCOMMON
Gain 5 Regen.
Shackling Potion
RARE
ALL enemies lose 7 Strength this turn.
Ship in a Bottle
RARE
Gain 10 Block. Next turn, gain 10 Block.
Skill Potion
COMMON
Choose 1 of 3 random Skill cards to add into your Hand. It's free to play this turn.
Snecko Oil
RARE
Draw 7 cards. Randomize the cost of cards in your Hand this turn.
Soldier's Stew
RARE
All cards containing Strike gain 1 Replay this combat.
Speed Potion
COMMON
Gain 5 Dexterity. At the end of your turn, lose 5 Dexterity.
Stable Serum
UNCOMMON
Retain your Hand for 2 turns.
Star Potion
COMMON
Gain 

.
Strength Potion
COMMON
Gain 2 Strength.
Swift Potion
COMMON
Draw 3 cards.
Touch of Insanity
UNCOMMON
Choose a card in your Hand. It is free to play this combat.
Vulnerable Potion
COMMON
Apply 3 Vulnerable.
Weak Potion
COMMON
Apply 3 Weak.