EN
Event Flow
Initial Scene
Scene
You discover a towering pile of scrapped weapons, discarded trinkets, and other oddities. The massive pile shifts and rumbles, as if growing from within...

If you scavenge from the surface, you may find some decent things. But if you really get in there, you may find some exotic treasures.
1
Choice
Dive In
Immediate Effect
Lose 8 HP. Obtain a random forgotten Relic from the past.
→ Result DIVE_IN
You spend a decent amount of time wading through the dangerous garbage and find a relic of the past!

Why was this thrown out?
2
Choice
Grab Random Junk
Immediate Effect
Gain 100 Gold. Obtain a random forgotten card from the past.
→ Result GRAB
You walk around the pile from a safe distance and pick up some forgotten valuables and oddities here and there.

Why were these created in the first place?